๐๐ข๐ ๐ก๐ญ๐ง๐ข๐ง๐ ๐๐๐ฅ๐๐๐ฌ๐: ๐๐ฎ๐ง๐๐ง ๐๐ข๐ซ๐๐ข (ๅผพๅๆงใฎใใๆใใฟ, ๐๐ฅ๐๐ฌ๐ญ๐ข๐ ๐๐๐ญ๐ซ๐๐) ๐ข๐ฌ ๐๐ง๐จ๐ญ๐ก๐๐ซ ๐จ๐ง๐ ๐จ๐ ๐๐ฒ๐๐ซ๐จโ๐ฌ ๐ฆ๐๐ข๐ง ๐๐๐ข๐ฅ๐ข๐ญ๐ข๐๐ฌ ๐๐ง๐ ๐จ๐ง๐ ๐ก๐ ๐๐ซ๐๐๐ญ๐๐ ๐จ๐ฎ๐ญ ๐จ๐ ๐ก๐๐ญ๐ซ๐๐ ๐๐จ๐ซ ๐ญ๐ก๐ ๐ ๐ญ๐๐ข๐ฅ๐ฌ, ๐ญ๐ก๐๐ญ ๐๐ฅ๐ฅ๐จ๐ฐ๐ฌ ๐ก๐ข๐ฆ ๐ญ๐จ ๐ฆ๐๐ค๐ ๐ก๐ข๐ฌ ๐ฅ๐ข๐ ๐ก๐ญ๐ง๐ข๐ง๐ ๐๐ก๐๐ค๐ซ๐ ๐ฌ๐ญ๐ข๐๐ค๐ฒ ๐๐ง๐ ๐๐ฅ๐๐ฌ๐ญ๐ข๐.
๐๐ฏ๐๐ซ๐ฏ๐ข๐๐ฐ[]
This ability has extreme durability, flexibility, and adhesive properties which makes it an exceptionally versatile ability with several offensive, defensive, and supplementary applications. Kyaro can activate it from his fingers, hands, and feet. Though he can attach it both through physical contact and remotely by extending it towards the target, his main choice is through physical contact as itโs more likely to succeed which makes it very difficult to avoid. He can give it the command to contract at will, and it snaps back with greater force the more itโs stretched.
Offensively, Junan Kirai can be used to pull the opponent towards Kyaro or to create flail-like weapons. He can also separate it from his body, in which case it will tear after a maximum stretch of 10 meters. He most commonly detaches it from his body to attach projectiles to his opponent, such as his Shu-enhanced cards, while concealing it with In. The combination of the latter technique and Junan Kirai allows Kyaro to lay multi-layered traps that spring all at once, killing the unsuspecting opponent in a flash. The original creation of this technique was in thought of restraining the 8 tails Bijuu.